1
Composition is considered the most important aspect of scene design, used to guide the viewer's attention and balance the image.
2
Focal elements can be directly influenced by high contrast, saturation, size, and movement, or indirectly through guidelines (geometry pointing to a focus point).
3
Lighting should be approached like creating a narrative; showing more shadows adds drama, and rim/backlights help separate subjects from the background.
4
Color harmonies like analogous, monochromatic, triad, and complementary can be explored using free tools like Adobe Color to build cohesive palettes.
5
Subtle details like post-processing vignettes, floating item animations, and character leaning significantly enhance the polish and feel of a game without altering gameplay.